Lamplighter

light every lantern · arrows or WASD · space to jump · R restarts · F for feel
First Light 0 / 3 lit

Try this. Tick the textbook impulse and watch the flame stop reaching the dashed line, then drag the time to the top down towards 0.1 s and watch the gap open up to more than half a tile. The error is exactly 1/N, where N is how many sixtieths of a second the jump spends going up, which is why a snappy jump is where it bites and a floaty one hides it.